All Team


Human Resources

Maintains a positive work environment.

Ryan Kohr

3D Generalist

Creates 3D assets such as buildings, structures, weapons, props and more.

Hunter Hoyt

Quality Assurance Lead

Oversees the QA team and coordinates with testers for reporting bugs and issues.

Rob Warren

Music Composer

Composes the original soundtrack.

Aaron Rohlfing

Software Engineer

Codes the backend framework, online networking and gameplay functionality.

Benjie Freund

Creative Director

Manages the design direction and development pipeline, as well as sound design, character creation, lore, UI, level design and implementation.