This week we focused on creating and implementing the UI elements for the Gladiator Window. This general layout we created will also be used for the Horse and Chariot windows.
- Started to implement the Stats, Equipment, Gladiator select, Attack select, and Specialty select systems
- Implemented the keybinds for the Gladiator Window [ J ], Horse Window [ K ], and Chariot Window [ L ]
- Implemented the ability to select a Gladiator, Specialty, Attacks, and view a gladiator’s Details (stats)
- Implemented the ability to buy and unlock Gladiators and Attacks
- Implemented the Gladiator Equipment Slots, Biography, and Details (stats) panels
- Implemented various search filter options for the Gladiator Window
- Implemented the Item and Attack Bar tooltip popup windows