Meet The Team

Benjie Freund

Creative Director

Manages the design direction and development pipeline, as well as sound design, character creation, lore, UI, level design and implementation.

Aaron Rohlfing

Software Engineer

Codes the backend framework, online networking and gameplay functionality.

Rob Warren

Music Composer

Composes the original soundtrack.

Hunter Hoyt

Quality Assurance Lead

Oversees the QA team and coordinates with testers for reporting bugs and issues.

Ryan Kohr

3D Generalist

Creates 3D assets such as buildings, structures, weapons, props and more.


Human Resources

Maintains a positive work environment.