Meet The Team

Benjie Freund

Creative Director

Manages the design direction and development pipeline, as well as sound design, character creation, lore, UI, level design and implementation.

Aaron Rohlfing

Software Engineer

Codes the backend framework, online networking and gameplay functionality.

Rob Warren

Music Composer

Composes the original soundtrack.

Ryan Kohr

3D Generalist

Creates 3D assets such as buildings, structures, weapons, props and more.

Erick Sala

3D Generalist

Creased 3D assets such as gladiator armor, horse armor, NPC clothing and more.

Hunter Hoyt

Quality Assurance Lead

Oversees the QA team and coordinates with testers for reporting bugs and issues.


Human Resources

Maintains a positive work environment.