Development Blog: Week #18

Exploring Rome

This week we continued our focus on finishing up connecting to a server and loading into Rome, including greyboxing new sections of Rome.


  • Continued work on UI and notification sounds
  • Begun creating audio for the splash screen video at game launch
  • Begun concepting music for Rome, within the market area


  • Created the first pass of the splash screen video at game launch


  • Continued work with setting up online functionality
  • Successfully launched the game, selected a server and loaded into Rome with a single game client

Server Select Screen

  • Did another pass on the background design, layout and color [Wallpaper]


  • Begun greyboxing the ludus, market, cemetery / garden, fields, and all major roads that lead to the colosseum from those locations