Make New Friends
This week was a busy one as we near the completion of several long-term tasks and features. But before we get into the details we want to welcome another new member to the team, Ryan Merl. Ryan has joined us as a Network Security Consultant and will be assisting us with Welcome, Ryan!
Art
- Begun working on our first-pass for the art of the Colosseum interior which will be used for battles
- Created the ground sand texture
HUD / UI
- Finished creating the art for the Settings tabs
- Created the ‘PVP In Rome [on]’ state which will turn player nameplates red
- Created the Stash art
- Updated the Inventory page buttons to be more in line with the rest of the UI and Stash
Code
- Begun to implement the player spawn tech that will be used on Rome, the Colosseum and the Ludus
- Gives us the ability to create custom volume shapes around various areas such as terrain, structures and props
- Allows new players to spawn anywhere within the Spawn Volumes
- Allows exiting players to login and respawn in the same location they logged out in
- Continued working on the final few steps with implementing our Citizen list (Friends tab) functionality that will allow players to:
- Send invites
- Receive the invite notification
- Accept invites
- Begun implementing the chat commands and functionality
- Updated our Launcher authentication method
Network Security
Website
- Since we expect Shadows of Glory to have a rating of [M – Mature] we added an age verification to the website
- Backend account and login functionality updates