Looking For Battle: In Queue
Moving into the Sprint #9 we are continuing with creating our MetaHuman gladiators and NPCs, and the matchmaking framework. Once we have a functional first pass of our matchmaking framework we will begin diving deeper into the gameplay systems for combat and gladiator stats.
Code
- Continued completing the final tasks for our matchmaking framework in preparation of deploying a test build this weekend
Music
- Continued working on creating the combat music
Art
- Continued creating MetaHuman characters
- Gladiators
- Citizens (NPCs)
- Continued with the creation of foliage for Rome