Development Blog: Week #33

Looking For Battle: In Queue

Moving into the Sprint #9 we are continuing with creating our MetaHuman gladiators and NPCs, and the matchmaking framework. Once we have a functional first pass of our matchmaking framework we will begin diving deeper into the gameplay systems for combat and gladiator stats.


  • Continued completing the final tasks for our matchmaking framework in preparation of deploying a test build this weekend


  • Continued working on creating the combat music


  • Continued creating MetaHuman characters
    • Gladiators
    • Citizens (NPCs)
  • Continued with the creation of foliage for Rome